Figure 2.2 - Cylinder at the scene
One important aspect of the object creation is that every time you add
an object to the 3D Viewport, a small menu appears at the lower-left
corner of your 3D Viewport. That menu displays some contextual
information regarding the created object.
For instance, when you create a Cylinder, it is possible to edit aspects of
the object like:
Vertices: The number of sides for the cylinder.
Radius: Distance from the center to the border.
Depth: The height of your cylinder.
If you plan or need to make changes to the object based on that
contextual menu, you must do it right after the object creation. If you